By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Replicant said:
SvennoJ said:

Optional features never hurt ofcourse. It's just that when I'm driving I do not experience it as on the left screen. That's how a fixed camera attached to the car sees things, not how the human brain interprets it. The horizon always stays in the same place while it would be the dash that moves up and down. VR in car view gets it right, kinda hard to do on a 2D screen.

It's the difference between making it look like tv footage and real life experience. In 2D the best way to translate a bumpy road is by sound and rumble. Or with 3D car interiors. (Yet on a 2D screen that feels like sitting in the back seat)

Hmm.. Maybe you're right.

Occasionally, I just find myself longing for a better sense of speed in cockpit view. But maybe you're right that in real life we feel the sense of speed through sound and rumble (as in being physically in the car feeling the rumble) and not at all through a shaky view.

I believe you're right regarding VR offering a view with a far better sense of speed. I gotta try it soon.

Here's a gif I made of taking corners in DC VR, it just doesn't compare to driving on a screen.

Ofcourse in VR you get it in 120hz goodness, although blown up the detail is pretty poor.