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DonFerrari said:
SvennoJ said:

Perhaps racing games should add drone cam for 2 player co-op. One has to drive, the other fly the drone to keep the car in view.

Best team wins the race. Should work in rally games as well, much more interesting than the co-op mode in dirt-rally, plus it's on the same screen, no split-screen needed, no extra render costs. You could even try to knock opposing teams drones out of the way. Double the fun!

As for me, I like the sense of speed. Kite cam kills that, no bumps or shakes can fix that. I actually prefer bumper cam, close to the road, feels the fastest :)

I used to feel bad when using bumper cam... but yes kite cam looks like slow motion, I also don't like when the sense of speed seems fake (like the forced blurs).

And you were joking when you said about using 2 players like that right?

Initially I was, but as a mode for GTA5, perhaps it could be fun!

And yes those blurs, NFS Shift even blurred the inside of the car when going fast, tunnel vision. Now I've been racing in VR the perspective on 2D screens also feels completely wrong, weirdly stretched out with a fish eye cam effect. That stretch effect gives you a better sense of speed, yet also makes the corners less sharp and flattens the hills. Some of DC's tracks in VR are quite wild, same in Dirt Rally, frigging steep hills in VR! It will probably take some getting used to to drive the Nurburgring in VR after decades of driving that track on screen. The carousel might actually be a sharp corner for once.