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RolStoppable said:
AngryLittleAlchemist said:

2D Mario didn't lose because they were launch titles ... they pretty much *did* lose in the long term. I can't say I agree. While it would be great to see Nintendo put a lot of effort into a 2D Mario, assuring quality into a short lived series that was milked to death probably wouldn't make for a console seller. And even then it would probably come out around the holidays, obscuring any sense of whether it's the title selling the hardware or the holiday itself. The reality is a 2D Mario on Switch would probably sell 4, 5, maybe even 6-7 million, but I don't think it would be a huge system seller. It would probably sell systems by itself, maybe even a big amount, but not over a long stretch of time. It would be incredibly short lived, and then it would rely on the holiday to get it past. The general interest just isn't there. These are fun, little, quirky titles you buy along with a system. Not system sellers. You already have Kirby and Yoshi(both by the way should have more effort put into them, i'd rather see them improve than 2D Mario) for families as a backlog title, and maybe a new DKC for the hardcore gamers. None of those games will sell like 2D Mario, but it doesn't really have a place in the system already. Honestly, id be much better for like 2019.

We actually have already seen what Nintendo do when they want to make 2D Mario into an actual project with effort that may even have console sales appeal. It was called Mario Maker. I don't know how much they can improve on that game though, but hey,  I wouldn't be opposed it becoming the Minecraft of Switch!

(...)

Well, that is interesting, although I kind of expected that because it seems like that's a very Japanese centric thing to do. I should have added an addendum in my last reply, but basically, I can't say that I didn't believe that already, because it seems like a lot of Japanese gamers are more into 2D games than 3D ones. 

The Wii U did not succeed in it's first few months because of fucking New Super Mario Bros U, are you kidding me? The Wii U suceeded, *barely*, because people put stock in it being a new Nintendo console. Literally all you heard from people who were considering a Wii U(assuming they knew the damned thing) was that they weren't going to get one because they weren't any Nintendo games.

Bringing up the Wii era? Are you serious? I'm not fucking retarded man. Everyone knows the Wii/DS era of 2D mario sold systems! But the Wii U era? Nah. Even the 3DS was boosted more by other titles than New Super Mario Bros(and you could argue the price cut was more so the determining factor). Don't come at me with arguments so poor they're almost condescending. Everyone knows Super Mario Bros was a big deal in the DS/Wii era. we're talking now. What you showed wasn't proof the game sold the Wii U. In retrospect everyone criticized the Wii U because it didn't have a big game like Zelda to sell it months on end. Even your use of statistics is terrible. It literally launched during a holiday season and beyond that the Wii U's sales were so poor that coming up with a 25% figure makes it seem a lot more potent than it really is, to almost misleading degrees. The Wii U sold alot because a new console almost always sells well on launch, especially during a holiday season.

What did 2D Mario do to you?

Nothing I just don't think it will be a system seller. Well, maybe for a month. I don't think it will do much of anything though. It will be the kind of back of your mind thing. Like buying Resogun on PS4 or something. 

I will admit it would be kind of cool if Mario Maker became Nintendo's Minecraft, a huge system seller among kids. I don't expect that though.