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Sales Discussion - AAA money - View Post

shikamaru317 said:
caffeinade said:

The point of the thread is basically to point out that we can keep the price of games at or lower than $60 USD, whilst bringing record breaking profits.
And not have lootboxes.

Ah, well then I agree with you there mostly. It's one thing to have cosmetic lootboxes in a multiplayer shooter for instance in place of paid DLC maps. It's another thing entirely to start stuffing microtransactions into singleplayer games like many publishers have been doing lately (Shadow of War being a prime example) on top of planned paid DLC. As well as Shadow of Mordor sold (most likely over 7m lifetime including digital, plus DLC sales), there is literally no reason for it other than pure greed on WB's part.

Lootboxes could be decent, if they provided a layer of fun for everyone involved.
But as they are, they are just used to milk more money from our wallets.

https://www.youtube.com/watch?v=QOtWvFsY2vk
This added a layer of fun to the game.
It gave us more content, a good ol' laugh and did not take away from the game.
Mercedes got a really cool ad out of it.
Nintendo got paid.

Everybody won here.