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VGPolyglot said:
caffeinade said:

But the games should at the very least try to push some aspect of the medium.
Nier: Automata is a good example of a mediocre game that pushes the gaming medium forward.

We don't need to be making the same games over and over again.

1. What is mediocre to you?

2. What constitutes as pushing the medium forward?

1. Average in quality.

2. One quick example in Nier: Automata:

There is not one single human (at least to the point where I played).
This helps show that your story does not always have to be a human one, that you can still explore human themes whilst not relying on humans directly.

Granted you do play as androids, but it does still add variety to video game stories.

Nier: Automata does much more to progress video games, this is just one quick example.
I do plan to dig a bit deeper into the topic once I have finished the game.