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misterd said:
tuoyo said:
I don't think this will ever happen. Developers just prefer releasing their big hitters on 360/PS3.

Which are harder and more expensive to develop for, have a smaller user base, and need to sell more copies in order to turn a profit to fund the next ten games they want to do.

Yeah, I can see the appeal.


The PS3/360 also seem to appeal to Western developers more (developers, not publishers, such as Rockstar and Infinity Ward) and provide a more predictable, concentrated demographic.

I think a lot of the "play it safe" publishers are picking 1 bird in the hand over 3 in the bush. The profits on the PS3/360 are undeniably lower, but also much more predictable; the Wii's profits are higher, but it's a much tougher nut to crack.

It's like asking horror movie production houses to switch over to Pixar-style development. They're both different types of movies, so it should be easy, right? And Pixar is undoubtedly more profitable. But when your marketing department, directors, and the company's economic model are all built around horror movies, many companies will stick with what they know how to do rather than tread into uncertain waters, even if those waters are nicer.



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