| LongLiveTheBeatles said: But if Hideo decided to jump through hoops in order to please a userbase less interested in the game, would it still be a good investment? With porting costs, several discs and poorer sound quality, it obviously becomes less profitable which makes me wonder if it would be a good investment to begin with. Hideo wouldn't allow it and you have to keep in mind he is a perfectionist. I wouldn't want and he wouldn't want to sacrifice audio quality therefore the game would still be on 8 discs. After all, this generation is all about hi-def and if developers are lowering their standards to meet system requirements then it almost defeats the purpose of creating more powerful hardware. As for languages on the same discs, I leave you with this quote, "Unfortunately because of disc space, we don’t have the space to include other languages, other voice over files for the respective versions. So the Japanese version’s not gonna have English voiceover, and the North American and European versions won’t have Japanese voiceover." - Hideo Kojima |
I believe your quote is from prior to the double-sided disk announcement.
As for what Kojima would allow? Irrelevant, its Konami executives that make those decisions, just check out the Orange Box port to PS3 to know how these things work.
With the rest of your post you completely missed the point of this thread. Based on market forces alone, it would have netted Konami far more profit to simultaneously release MGS4 on the 360 as well. Its not about whether Konami will NOW undergo the relatively meanial task of porting it, its about how much Sony paid to stop that simultaneous release.
Any guesses?
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