starcraft said:
What would you consider to be reasonable doubt? There isn't chance in hell the game is technically impossible on the 360 due to Blu-Ray. In many instances Sony hasn't used compression for PR purposes (Heavenly Sword audio, Motorstorm) and with this game that is certainly the case. The perfectly timed "oh no we need a double sided disk Sony" combined with little in-game blu-ray jokes? Previous metal gear games were exclusive for a reason. That reason was userbase, and the PS3 doesn't have it. A quick listing of reasons why a 360 version of MGS4 would take no more than 3 DVD's (but I suspect 2): - Linear game = easiest for disk-swapping. - Compress audio and remove 7.1 support. - Different languages on different disks. - Remove the multi-layers of the same data we know almost every dev uses to compensate for the Blu-Ray drives low read speed (the space savings here could be massive. Half the reason the PS3 "needs" the Blu-Ray capacity is because the read speed is so slow)
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But if Hideo decided to jump through hoops in order to please a userbase less interested in the game, would it still be a good investment? With porting costs, several discs and poorer sound quality, it obviously becomes less profitable which makes me wonder if it would be a good investment to begin with. Hideo wouldn't allow it and you have to keep in mind he is a perfectionist. I wouldn't want and he wouldn't want to sacrifice audio quality therefore the game would still be on 8 discs. After all, this generation is all about hi-def and if developers are lowering their standards to meet system requirements then it almost defeats the purpose of creating more powerful hardware. As for languages on the same discs, I leave you with this quote, "Unfortunately because of disc space, we don’t have the space to include other languages, other voice over files for the respective versions. So the Japanese version’s not gonna have English voiceover, and the North American and European versions won’t have Japanese voiceover." - Hideo Kojima