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Cerebralbore101 said:
AngryLittleAlchemist said:

.....

For someone who hates Destiny I honestly don't know how you can associate critical appeal with being a "big" ip. Yeah, of course we're talking about sales? That's what makes something a big IP? Duh? 

Seems like you're just trying to argue for the sake of it. 

Destiny 2 got good review scores. They fixed a lot of what was wrong with the original game. Sales aren't the singular thing that makes an IP big. You also need more than one game in an IP. An IP with a single game isn't big. Also, when an IP becomes big it usually involves having a ton of commercial products associated with it. Poke'mon for example has toys, candy, a T.V. show etc. Star Wars is a big IP. Mario is a big IP. X-men is a big IP. 

No offense Cerebral, but this is seriously such a slippery slope and considering your history of arguments ... I'm not sure this is worth continuing. You kind of literally just pointed out that you're going to make exceptions when you want them. Destiny and Watch Dogs were big IPs and didn't get amazing scores till their 2nd game, but they were still big before them. PC games rarely have sequels, usually they have updates to keep the game going instead of a direct sequel. Is Overwatch not a big IP? Oh but wait, that has good reviews so it fits your narrative! Bwahaha oh boy. And usually people refer to "franchise" when they're talking about a product that needs multiple releases, but if you see IP as a synonym for franchise I mean ... I guess? Here, let me restate it for you : Some of the best selling new game properties. Wait ... that's literally the same thing as IP!

Also, Ark Survival Evolved *does* have TV ads. I've seen about 4 of them on Comedy Central(and I don't watch much TV at all). Games selling well on the PC without having ads is honestly just proof that the platform is profitable for start up properties .... not proof that it doesn't create big ips. If a game sells 10 million on PC without ads and another game sells 3 mil with ads is the second game the bigger ip? Of course I'm not saying a game like Battlegrounds is one of the biggest franchises ... which is why I said new ip. Honestly you're only saying this to argue for no reason when you have no basis to stand on. *shrug* Whatever works for your definition of big.

I mean really isn't this just semantics? Why does it matter if you think it's a big ip or not when the point was new game creation has been successful on PC? 

I have no interest in carrying this on, I think we know where this is going.