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mZuzek said:
Volterra_90 said:

Finished it. I thought it was a fantastic game, worthy of the Metroid franchise, and pretty much needed after years without a really good Metroid game. I'm happy about MercurySteam too. It might be the most important game (imho, because I'm a Metroid fan lol) made in my country, and they did a really good job. Boss battles were stellar in this game, that part was nailed. The soundtrack (except for the beginning song, which was a bit OTT imho, but that was a minor issue) and the atmosphere is top-notch, as expected from a Metroid game. Things to improve? I prefer a less linear level design, with more shortcuts and everything inter-connected if possible. Counter-attack is cool but it can be improved. Wall jumping was meh. And I'd change the Aeion Scan hability for map stations as always. Also, the Metroid genocide can be a bit repetitive, although they did a good job changing his attack patterns to make it less repetitive. I'm still not sold on the 2.5D nature of the game, I'm not sure if I prefer 2D sprites, but I'm still thinking about it. I mean, I think 2.5D works in this game because of the 3D, which adds depth to the environment. A whole lot. But for a possible Switch Metroid game, I'm not sure if 2.5D would work better. But it was a pretty good game overall. Now, I'm going for 100%.

Also...

Was that Meta Ridley from Prime? Is it the first time a 2D Metroid game makes a reference to the Prime franchise? What an epic fight nevertheless.

It's officially called "Proteus Ridley" (not sure why), but I guess they tried to design him so he'd look like an in-between between Meta/Omega Ridley and Ridley from Super, which makes sense chronologically.

Yep, those were exactly my thoughts. It was a really, really interesting and cool ending.

Now, guys, I'm oficially more hyped about a possible Metroid 5 than I'm about Metroid Prime 4. Not sure why. But I hope Nintendo gives MercurySteam a chance to make it from zero (though this game seems like it has not a lot in common with Metroid 2).