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SvennoJ said:
Nem said:

Honestly, it would require an elephants memory to remember them all and then rank them properly.

So, i will just mention the last one i really enjoyed, wich was the mouth of mordremoth in Guild wars 2 heart of thorns.

I can't express properly how much this comment upsets me. Boss fights are the climaxes of games. Without them games are monotone and boring. If any devs are reading, never do that. Boss fights rock!

Boss fights are like annoying cutscenes you can't skip and have to watch over and over. There are some exceptions, like SotC, yet most of the time they are just there to interrupt the fun and take away your freedom to play how you want. The thing I can't stand the most is boss fights with stages, start from beginning after failing at the last stage. In rpgs I usually become so overpowered first, they're meaningless anyway.

I have much better memories of the worst boss fights. Uncharted 2 end boss, Beyond good and evil end boss, Skyward sword thing in the pit/quarry you have to fight 3 times, Dark souls Capra demon, Botw Thunderblight Ganon, Windwaker boss with the hands, Ratchet and Clank remake end boss, Gears of war RAAM, Bioschock infinity final boss etc. Boss fights usually ruin my intention to replay games. I would more often if you could skip them on a second playthrough. Instead -> trade in, so if any devs are reading.....

That's usually how I feel, especially when the most fun in a game is often in the last push to reach the boss.  Then, boom, let's take away the game-play you enjoy and replace it with a fenced-in version of Spot The Weakness, where you have to jump through a set of pre-arranged hoops.  I prefer bosses that are easy or at least 'normal', especially if they're human. 

Another thing I like is when you can turn difficulty down for a boss fight.  I remember Dragon Age: Origins having this super long and tedious boss fight that was really all about surival--I beat it once the hard way but when I played the second time I dialed that sucker down to toddler level so I could get back to having fun.