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De85 said:
LongLiveTheBeatles said:
starcraft said:

Regardless of whether MGS4 turns out to be timed or fully exclusive to the PS3, it is quite clear that Sony offered either direct payment or incentives of a certain value to keep the title on their system only.

The sheer cost of developing the title and the PS3's relatively small userbase would have made substantial profit for Konami impossible to achieve without financial support from Sony.

I fully expect this entire thread to be speculation, but I am interested all the same. My questions are:

- How much do you believe Sony paid for MGS4 exclusivity?

- What form do you believe these payments took?

- Will the hardware boost to the PS3 be worth it?


You're speaking as if there is no reasonable doubt. Not only is there no reasonable doubt, but nothing but the fact that it's not on the 360 would make one propose such a thing. Almost every Metal Gear game has been exclusive to Sony, and I actually believe that it would be technically impossible on the 360 simply due to the use of Blu-Ray.

P.S. They did compress everything as much as possible. There is never an occasion with any developer where you don't.


 Except for the fact that Kojima made a big deal about how he wanted uncompressed audio.  That is not uncommon for PS3 games this gen.

 

 On topic, I strongly suspect it was money-hatted, but due to Sony's "policy" of not paying for exclusives we probably will never know what or how much the deal entailed. 


Actually your right but now that I think about it, you can definitely hear the difference between 320 kb/s as oppose to 128 kb/s. Only when the two files are played in succession but still, there is a difference. It's similar to comparing a higher screen resolution to a lower one.