| Nem said: Honestly, it would require an elephants memory to remember them all and then rank them properly.
I can't express properly how much this comment upsets me. Boss fights are the climaxes of games. Without them games are monotone and boring. If any devs are reading, never do that. Boss fights rock! |
Boss fights are like annoying cutscenes you can't skip and have to watch over and over. There are some exceptions, like SotC, yet most of the time they are just there to interrupt the fun and take away your freedom to play how you want. The thing I can't stand the most is boss fights with stages, start from beginning after failing at the last stage. In rpgs I usually become so overpowered first, they're meaningless anyway.
I have much better memories of the worst boss fights. Uncharted 2 end boss, Beyond good and evil end boss, Skyward sword thing in the pit/quarry you have to fight 3 times, Dark souls Capra demon, Botw Thunderblight Ganon, Windwaker boss with the hands, Ratchet and Clank remake end boss, Gears of war RAAM, Bioschock infinity final boss etc. Boss fights usually ruin my intention to replay games. I would more often if you could skip them on a second playthrough. Instead -> trade in, so if any devs are reading.....







