rolltide101x said: Name a VR FPS as deep as Battlefield/CoD...... It does not exist hence the current ones are "dumbed down". If you can not accept that VR games are lacking in content/depth compared to more traditional games I do not know what to tell you because that is a fact...
Inspiration has nothing to do with practicality. You could say that about various different things. |
I wouldn't call Battlefield or CoD deep, but I could be mistaken. FPS isn't really my genre and the last CoD I played was CoD 2. I've never played Battlefield. My last online fps experience was Resitance 2 co-op. I guess far cry counts as an fps but I play those more for the adventure.
Anyway there's much more than fps and I don't see a reason why VR fps will have to stay 'dumbed down' compared to whatever CoD and Battlefield are doing. By true, exclusive VR games lack content and depth for now, most of them also cost 1/3rd of the price and are made with a tiny budget compared to CoD/Battlefield.
All that has nothing to do with what VR can do for games, it just needs a bigger userbase and more experience on the development side. As long as VR has steady growth, games will get bigger with more depth and content. 160k per month in the slow time of the year isn't bad and Starting October 10 PSVR will have its one year anniversary sale.
Anyway, I'm curious what VR will add to Skyrim. It's the full game with DLC I haven't played yet. It probably won't have much of anything added for VR specific gameplay but at least we'll be able to see if its dumbed down or not. I hope they allow mixing control schemes, as in freely switch between DS4 and move to manipulate the world. One thing PSVR needs is new motion controllers with analog sticks on them like oculus touch. Bad foresight on Sony's part.