Machiavellian said:
Exactly what games is the PSVR running on the PC. Also when a company sell a device, do you think the price of the device is the hardware that makes up the device of the entire product chain that gets it to market. Price is never just determined just by the components that are used to make the device. From marketing, software and hardware to even QA and tech support. All of those are cost that are using added to a product when it goes to market. True it is Vivister point so we shall see in the next few months how things shake out with MS partner entry to the market. So far the preview sound very promising but it will be the games that determine the worth of these new devices. |
PSVR on PC run any game basically it also run videos...
Price is determined basically on two functions, how much the market is willing to pay and how much profit it will make. In the case of PSVR it wasn't being sold at a loss on the HW itself, so it didn't depend on sales of SW to pay for the loss if that is what you were trying to imply. And I surely know the difference between price, cost, value, etc.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."