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DonFerrari said:
vivster said:

I'd say the development in recent years shows the exact opposite. More people are paying for music and movies BECAUSE they are part of one convenient streaming package. The rapid success of Netflix and Spotify show that there was strong demand for easy and convenient access to a lot of content available on any device.

Convenience is valued a lot more than quality.

Even more when streaming costs basically yhe price of one or 2 movies and you get as much as you can watch for the month.

setsunatenshi said:

it's neither funny nor unfunny, it's simply reality and how things actually work

given the disposable income, people will spend on their favourite hobby. and nor just by direct sales, but also merchandise, fandom, etc.

especially since the bulk of people who actually pirate games are 1) younger kids with no disposable income to fuel their hobby or 2) people in poorer countries or with low access to affordable gaming (or outright censorship)

it's a magical thinking that just because one of such people managed to download 100 games, that instead they would be buying 100 games. that's just being completely out of touch with reality.

again, there's absolutelly nothing preventing people from pirating pretty much any game they want, and still most people still decide to buy their games. this should be telling you something

It's how it works? Similar to you simply knowing they would have more profit selling for 20 instead of 60 but companies are too dumb to do it?

1) Could be, but there are plenty of adults here and everywhere that pirate

2) BS. The bulk of pirates are in wealthy markets. As someone even put here in the thread a lot of the people on poor country doesn't even buy the HW so they don't have much access and not pirate as much.

@ bold: i never said that companies are to dumb, nor that those exact figures would be the correct ones for maximizing profits. I gave a clear example on a previous post of the same game being ALREADY sold upon release at different prices for different markets (Russian/Eastern europe price vs Western Europe). In some cases it's a 50% difference in price. So according to you, companies are too dumb to price their games the same in those markets as they do elsewhere.

 

1) there are plenty more who don't

2) BS, the bulk of pirates are in emerging markets (China, Brasil, etc). When I mention poorer countries, I don't mean dirt poor (as in not enough food to feed the family poor).