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Conina said:
rolltide101x said:

I am not saying that people are not having fun with it but the majority of people I have experience with are not.

Oooohh... "the majority of people". Is that a big number? How many people are we talking about?

rolltide101x said:

VR is just very dumbed down games, really do not see that changing ever. I have 2 other close friends with VR (One with a Vive and one with a PSVR) and we all pretty much agree that VR is fun occassionally but overall it is no where near worth the price.

Oh, three people... you and your two friends. That seems to be a very representative group and not anecdotal at all!

http://www.alistdaily.com/digital/study-89-percent-of-vr-buyers-are-satisfied-with-their-purchase/

According to the study by research firm Magid, 89 percent of VR purchasers indicated they were “satisfied” or “very satisfied” with the product, with a majority naming the latter. In fact, 81 percent of those who purchased VR devices indicate a willingness to recommend to friends or family. Eighty-five percent of VR purchasers believed their device was a good value, while 90 percent rated their device as “easy” or “very easy” to use.

https://artillry.co/2017/09/12/psvr-and-vive-score-highest-on-vr-satisfaction-new-report/

 

Don't let statistic get's in the way of the annedocte you impudent brat =p ... But it's quite interesting that even the cardboard have such high approval. On my family when a cousin brought his phone with the cardboard and showed the rollercoaster they were positively surprised.

And I would say that for "prototypal" level products and Beta users this is quite good. And we can only guess how much the market will grow and evolve if companies keep a good effort.

SvennoJ said:
rolltide101x said:

VR is just very dumbed down games, really do not see that changing ever. I have 2 other close friends with VR (One with a Vive and one with a PSVR) and we all pretty much agree that VR is fun occassionally but overall it is no where near worth the price.

Dumbed down? The only thing dumbed down is the graphic fidelity. Heck Polybius without VR is the dumbed down version as that game can really use 120fps at the speed its going. But sure, the market isn't large enough to risk long expensive projects on it, thus most if not all VR exclusive games are pretty short. Yet the ones shared with normal screen usage are not dumbed down, rather enhanced by playing in VR.

RE7 without VR is the dumbed down version since you can't peak through cracks in the door or out a window.
Until dawn wouldn't work outside VR, how would you shoot in two different directions which would both be off-screen.
The speed challenges in Eagle flight would be near impossible with a controller.
How would you weave through a hail of bullets in Superhot VR. It's not a dumbed down version, it's a different game.
Dirt Rally is much easier in VR, that's not because its dumbed down, simply because you have a far better sense of speed and situational awareness.

Ofcourse for all a better sense of situational awereness is highly beneficial. I have far less need of a map in VR. I would have gotten hopelessly lost in the solus project on a screen. In VR I'm surprised how easy I can find my way around and back.

Anyway I don't know what you and your friends have been playing. There are plenty of misses too, happens with the experimental nature of a new way to play games. The worst I've played are Loading human: Chapter 1, Super Stardust Ultra, virZoom Arcade and Neptune Flux. Lot of mediocre stuff too but the same is true for normal game releases.

I can understand his point... I like my PSVR, but have low content and exposition so far, mainly because of all the hassle to set it up, baby child wanting attention and grabbing the helmet, etc so maybe he and friends only played small and simple games (I liked the Batman game, but it was quite simple).

Dallinor said:
Machiavellian said:

I said they can take a hit or just break even on the PS4 they cannot do either on the PC.  On the PC side neither will be the case so the price point may not be the same either way.  As for their exclusive games, are any of them made to play on the PC.  

They do not have the price advantage, they are already struggling to meet demand on the PS4 so why would distribution be an advantage on the PC.  Marketing want?  Content ?  Does GT Sport, DriveClub or any of Sony games have a PC version.  If they add these games to the PC space, how will they only lock it to the PSVR or will it just be pirated and broke just like OR games have for the Vive.  Going to the PC has more risk and absolutly no reward for Sony.  They would have to increase development cost for their own games to support the PC where they have not done ever.

Yeah, so we've established your orignial point is still wrong or at the very least utterly redundant, given we know they profit on the hardware.

What won't be the case on the PC side? The price would be the exact same. We're talking about a product that's already on sale at a set price point.

Are any of them made to play on PC? Considering we're talking strictly in hypotheticals here, I think you can make the leap there. It's an obvious one ,and certainly feasible. 

It has a price advantage in Europe and the UK over Occuls Rift, and is cheaper than the Hive by a significant amount. I would definitely call that a price advantage.

I'm not even sure why you're arguing these points, when the real question is simply is it worth their time and resources. Probably not, when they could be better used elsewhere.

I forfeit this discussion, it is pointless. He can't even accept how much ahead Sony is and how much farther they would be if they had just put VR on PC (which we know would be meaningless because the extra sales of headsets wouldn't bring the same benefits on gaming royalties).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."