Machiavellian said: MS partners will be releasing their HW in October. They made a partnership with Steam VR so it will have access to all the games the Vive have including the apps and games that are out for the Hololens. MS itself is not releasing any hardware, they have 5 OEM vendors who are all releasing HW. Actually if the PSVR is on the PC you cannot assume it will come at a cheaper price. The dynamics of the market is not the same so cost could come higher. Right now the OR is at 500 bones and I expect that price to go down to 399 permanent when MS partners hit the market at 350 bones. This is 50 dollars cheaper than the PSVR with better hardware. If Sony entered the PC market at the same time they released the PSVR for the PS4 you may have a point, if they release the hardware now no. |
I hope they do well but it's not as claar cut as you think. First of all they can't do AR, the camera on front is solely for tracking. Default is 60fps which is pretty low, you still need a decent gaming pc for 90fps, especially if you want to make use of the higher resolution. That higher resolution also comes at a cost of being stuck to LCD instead of OLED next to having the smallest fov. And ofcourse controllers are only tracked when in view.
So sure, PSVR 120hz oled could still be desirable on PC. Yet I doubt Sony will add any official support for PSVR on PC. MS gets money from licensing the inside out tracking tech, so let it work on everything. Sony gets money from games sold in the ps eco system, tie it to ps4. Simple economics. Ofcourse more VR users, means more vr games, means a bigger pool of games to port to psvr or vice versa, money!
I hope inside out tracking proves its worth. Removing external setup requirements is a big step in the right direction. Early review is optimistic.
https://uploadvr.com/played-superhot-vr-new-windows-headset-impressive/