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Reading this thread it seems like unity does not make efficient use of the hardware on offer and so many games simply won't perform well with it on Switch. PS4 and Xbone are sufficiently powerful enough to not have to worry about lack of optimisation of the underlying game engine. Hopefully lessons will be learned and other more ambitious games won't use unity if that is the case. I'd have to agree the optimal release window for the game seems to have passed but hopefully the game will be tweaked and still be worthwhile.