DonFerrari said:
Sorry but unless you have the full demonstrative of sales, profits, costs, etc then you can't just absolutelly say 100@20 is better than 10@60. If that was the case (that you would even get to sell 10x more by having price at 1/3) then why doesn't any company release the AAA at those prices? Perhaps they saw that they wouldn't have much more profit for lower prices? |
well... i can literally say that 100@20 is in fact better than 10@60. that's just maths. what you might be arguing is if at 20, there would really be 100 sales vs 10@60
but you can simply go on Steam and check how the same game is priced differently depending on which market is being sold. a new game sold on a russian account is pretty much half the price of the same game in western europe. so yeah, this type of price variance already exists







