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Aeolus451 said:
DonFerrari said:

You know that the origin of the "first" widely distributed virus was a "copyright" prank? Two brothers in pakistan put a code in their medical SW that if someone would copy the content of the disk it would release this code that would say that you were breaking their copyright and if you wanted the message removed from your computer to call they number... but it spread much further than that and started showing overseas for people that never even touched their SW.

 

I didn't know about that and you make a good point in posting it. It's an interesting story, though. Hmm do you think someone copied it for shit and giggles or that it just spread from one infected HW to another? I think the game corruption would work though.

Some companies did this during the 90s, although I think it was easier back then because pirated games were carts instead of digital downloads. You could try to make a game commit suicide if the copy protection is tampered with or something (the trigger). Although it could still be eventually cracked once people figure out how the trigger works.

I think your DRM just needs to work long enough to protect your game during launch and the months after, which is when you'll get the most revenue. That's the logic some companies have with Denuvo. The problem now is that Denuvo is getting cracked in less than a week after a game release, so who knows what the next big anti-piracy system will be.