Aeolus451 said:
Look, I'm all for you saying your opinion but lay off going after me as a person otherwise leave me the fuck alone. I don't have any reason to converse with anyone who can't debate without resorting to insults. Can you converse like an adult? I guess we'll see in your next reply. I'll use your example. if you pirated 100 games and bought 20 of those after the fact, you still pirated 80 games. Sure some of those you'd might not have bought if you didn't have the option to pirate them but it doesn't change that you pirated those games. Also, a good portion of those 80 games, you'd probably would have bought if you had no option to pirate. So yes, they're losing money/purchases to pirates. |
@bold
it's irrelevant for the argument that x games were pirated. the argument is: does piracy increase or not the legitimate game sales, so please, argue this point.
again, you push assertions with nothing to back them up: "a good portion of those 80 games, you'd probably would have bought if you had no option to pirate."
So yeah, i need to ask again, from where are you pulling that exactly? when a person is afluent enough to be able to afford this hobby, their time is not spend in mental gymnastics on how to circumvent the rules. they will take the easy path to get their pleasure. it's just how humans work.
My conclusion here is this, you're arguing from a moral standpoint. It means you are not even ready to concede that a net positive is possible from an action you deemed immoral from the start.
I am arguing from a practical standpoint. I can see how this action can have a positive effect to the industry. I can see that the long term "investment" on new gamers does pay off by fostering 1 more person that will take gaming as their main hobby even if at some point of their life they couldn't afford it.
So look back at what your main point, look at my point, and then determine which one exactly is addressing the main question of the OP.







