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rolltide101x said:
DonFerrari said:

So you want to say that back in the 70's people imagined that gaming would be like what it is today? Don't force it.

People were blew away because there were nothing similar. Today you are going back in the IQ and complexity of games to add VR so you feel you are losing. But when we look at people that never experienced VR before and aren't gamers, even rollercoaster simulators make them speachless.

People saw the potential of gaming in the home with Pong

VR is new as well and in the real world (outside of articles) I do not see anyone who is really that excited for it to continue.

From my personal experience people who have or have used VR in my circle really think it is a niche. Nothing more. 

People saw the potential so much that still today it's considered child play... don't rewrite the history. I asked if you were able to tell the state of gaming today when you saw Pong in the 70's and you said yes... that is totally different than saying that you saw potential in it.

VR is new and we have cardboard VR, Youtube 360, porn in VR, 2M PSVR sold and Oculus and Vive... I would say that it's possible more than what Pong had.

And not to forget that the plural of anedocte isn't data. Sure VR is still niche, but you can't affirm that from today PSVR there is no possibility that it will evolve a lot and become a very good platform for gaming.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."