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couchmonkey said:
Stick a fork in VR, it's done.

Sony's numbers are pretty decent for a peripheral add-on, but if they think they're way out in front with less than a million sold, then the mass market is not excited.

Over 2M LTD. But yes, it is still small amount and we are certain the competitors sold much less based on the market survey companies.

rolltide101x said:
SvennoJ said:

VR will go mainstream, but that doesn't mean it will replace traditional ways of gaming. Mobile, handheld, PC, console, browser and tablet gaming can all co-exist together, why can't VR simply be another option for gaming?

What is it that stops you from gaming more in VR? The games? Discomfort? Would you play Skyrim in VR?

My gaming time is 95% in VR nowadays, 1 or 2 hours a day. One upside to VR being more intense is that I'm satisfied sooner and get more sleep. Time seems to go slower than when playing BotW and HZD which kept me up till 4 am. I could be the games though. I wonder how Skyrim will go in VR. I used to play that till early morning on ps3.

VR is just very dumbed down games, really do not see that changing ever. I have 2 other close friends with VR (One with a Vive and one with a PSVR) and we all pretty much agree that VR is fun occassionally but overall it is no where near worth the price.

Not all are dumbed down and we are still in the infancy of it. Would you forsee the state of VG today by looking at Pong?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."