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Nuvendil said:
vivster said:
I'd be interested to hear what kind of technical hurdle and why it can only be solved by an engine update.

I mean, it can be any number of things.  I've been working with UE4 for a while and updates can contain new features, major changes to how the engine handles certain things to make it more efficient, stability improvements.  So who knows.  

Yeah, but they're using the same engine as on the platforms where they already released the game on. So why is it working there and on the Switch they suddenly need an update? Special features for mobile processors missing from the engine?



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