SR388 said: |
Actually i hope Nintendo develops Metroid 5 inhouse, but since they don't like wasting their time on Metroid, Star Fox, F-Zero anymore and MercurySteam did their job i guess they deserve a second try. Besides Nintendo gaining another Western third party developer ally can only mean good stuff
Ubisoft + Next Level Games + MercurySteam + Bethesda
Nintendo has been doing their homework!
Salnax said:
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- I agree with most of your other points but placing the next Metroid game to sometime earlier in the timeline will only bring more confusion, plot holes and fan outcry like what happened with Other M.
Other M takes place right after Super Metroid which takes place like just a year (or immediately?) after Metroid 2 and Fusion (correct me if i'm wrong) takes place like months after Other M. If you include the Prime games in the official canon it's already a mess of a timeline with just 10 games and it makes even less sense than the Mario timeline.
I know that Metroid is not remembered for it's complex story or characters but this is not the 80's and 90's anymore if Zelda can have a convoluted timeline that core Zelda fans take seriously then so should Metroid let's not turn this into another Kingdom Hearts continue the damn story after Fusion already. The Metroids will surely find their way into the next game just like Ridley does each time and even if they don't it's really not about the Metroids, Chozo or Federation it's about gameplay first story second. (as long as they take the story seriously)
MTZehvor said:
The issue is, with a storyline like this, there's going to be the need for a lot of passive storytelling to explain how we got here |
I don't think it needs much explaining, it should be made clear that Samus has become an enemy of the Federation and the hunter has become the hunted later throughout the game we get "reminded" of why Samus decided to go against them and their it follows with history of the Chozo, the Metroid etc. That is more than enough to keep the game interesting as long as the gameplay is tight.
While scanning was fun in Prime not everybody is interested in scanning and reading everything they find. Besides by implementing this way of storytelling the story will automatically be dumbed down because it should not hinder the experience. That's why i feel that it should be explained with cutscenes, text or voice acting but it should be skippable and not too heavy for those who don't care and just want to enjoy the game.
spemanig said: I disagree completely. |
You don't like Samus Returns?
That's alright we all have different tastes.
flashfire926 said: I personally think the most likely outcome is that we get a Super Metroid remake on switch 1 or 2 years after prime 4. |
Well, MercurySteam approached Nintendo to remake Metroid Fusion, Sakamoto was smart enough to decline and made the right choice to remake Metroid 2 instead. So i don't see Super Remake happening.
AlfredoTurkey said: Hopefully something truly original and not a remake... and please, get the original Metroid team to work on it. |
- agreed
- That won't be happening anytime soon but atleast Nintendo EAD could give it a go.
Slarvax said: I didn't love SR, but it's a great comback. It was sadly limited by being a remake and the 3DS hardware. The ending is very interesting though. I wonder if Sakamoto or MercurySteam came up with that. |
Probably Sakamoto since anything crucial to the story happens because of him even if MS came up with the idea they probably had to ask Sakamoto for approval first.
JWeinCom said: Since there has only been one original 2D game since Super Metroid, I'm guessing they'll remake Super Metroid. |
Yeah part of this is because Metroid as a series just doesn't sell, had it been a system seller like Mario we would have gotten a bunch of 2D Metroid games over the years but i don't see a Super Metroid Remake happening, i hope it doesn't.
AlfredoTurkey said:
It's still just taking an older game and remaking it. The greatest Metroid game ever (Super Metroid) was made internally. When Nintendo is properly motivated, no one can touch them when it comes to 2D Metroid. I'd love to see them try a new one. |
Exactly, same goes for Star Fox and F-Zero it's just that these games don't sell shit so Nintendo doesn't want to waste their time and resources on these games and I can say this with 100% confidence the whole reason Samus Returns has been so well received is because Nintendo aided MercurySteam in creating the game had this not been the case well... Mirror of SHiT!