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Pemalite said:

I realise this. Which I WHY I proposed that tools and a platform be made available to get around that.

Yeah ... 

Tools aren't going to help you with that since you need permission from game developers to make their source code accessible to the public ... (doubt they'd do that since it would give absolutely no incentive to purchase freeware and the amount of users that can benefit by contributing are minimal plus there's not much motivation in contributors in improving the source without financial incentives either) 

We're just going to have to trust that AAA developers will implement mGPU on their end ... (it's understandable why faith in this would be low but I don't think 'crowd sourcing' is the way to go about it but if the worst comes to worst then I guess we should 'crowd fund' the feature for AAA game developers to see how truly valuable it is)