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KBG29 said:

People also said PS4 would only have 3 or 4GB of RAM, and most thought 8GB was outlandish if you were predicting that. And as far as increases in memory density goes, I keep reading articles that we are going to see massive leaps in memory and storage tech over the next couple of years, which should lead to much more RAM than people are expecting, and SSD storage.

Yeah nah. People claiming 3-4GB of Ram for the PS4 isn't as outlandish as claiming next gen is going to have 128GB.
I think you seem to be conflating the fact that... The technology existed for the Playstation 4 to economically have 8GB of Ram... The technology is NOT going to exist for consoles to economically have 128GB of Ram.
I tend to be correct on my predictions on technology that ends up in consoles... If you care to read back on the Xbox One, Playstation 4, Xbox One X, Playstation 4 Pro and the Nintendo Switch.

Besides. The Playstation 4 *was* only going to have 4GB of memory at one point. Even the developer kits only had 4GB.
https://www.videogamer.com/news/ps4s-8gb-ram-was-kept-secret-from-third-party-devs-until-console-reveal

Why? Because it wasn't untill 2013 that higher-density 4 Gb memory chips became available... In-case you aren't aware, the Playstation 4 uses 16 memory chips.
Which meant if they used the memory chips that were only half the density which was all that was available prior to 2013... Then the console would only have 4GB of Ram.

https://en.wikipedia.org/wiki/GDDR5_SDRAM#Commercial_implementation

KBG29 said:

I believe PS5 will be an 8K console to push 8K TV which is going to start to get a huge push over the next few years.


8k is a bit far fetched when the base Playstation 4 struggles to obtain 1080P in every title... And the Playstation 4 Pro rarely hits 4k... And thus relies on various tricks to make a "fake" 4k image.

Besides. We are only in the starting phase of transitioning to 4k, 8k is a pipedream that is a long ways off... And we will also have 5k as the interim. (4x Quad HD anyway?)

KBG29 said:

 It will also need to support 4K per eye VR. Both of these will require this much larger GDDR RAM pool.
VR doesn't seem to be getting the traction most thought it would.

I doubt VR is ever going to become a "thing". - Companies are closing, the games have been "meh" at best... And the price of entry has made it only viable for those who are genuinely interested in the technology.

KBG29 said:

 Both of these will require this much larger GDDR RAM pool. The DDR RAM pool will need to be massive as well, as PS5 will continue to push content creation, and allow much more multitasking, with stuff like video editing being possible at all times.


Consoles and Content Creation? Nope.
Video editing with a console controller? Nope.
Multi-tasking like what you see on a PC using a controller? Nope.

The Xbox One tried multi-tasking, implemented features like snap, voice and gesture controls and so on.... It gets in the way of why you buy these devices to beging with... To play video games. Consequently, microsoft has been backtracking on it's multi-tasking features like snap on a quest to save more memory and processing.

Bofferbrauer2 said:

This could have hold true until Bristol Ridge, but then with Raven Ridge the jump should have been bigger than just going up to 10 NCU.

 

Raven Ridge has 11 CU's.
11 x 64 = 704 shaders.
It should drive up the clock rates though.

And that is enough to compete with the Playstation 4, which is only GCN 1.0 (Albeit customized) and is regarded as inefficient by modern standards.

We have certainly come a long way since everyone was saying the Playstation 4 is the fastest platform to exist because no other platform has 8GB of GDDR5 Ram. :P



--::{PC Gaming Master Race}::--