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irstupid said:
Boutros said:

None of those are anywhere near the $5 billion+ GTAV has made..

GTA5, released in 2013. So that is 4 years of sales.

Lets take say Fifa. Fifa 17 on this site has 11 million sales, not including digital. So lets round to 12. http://www.vgchartz.com/game/117272/fifa-17/

The game costs $60 and has very popular microtransactions, so lets say even with some buyers getting the game on sale, the average person spends $70 total on Fifa. Whether is $60+$10 micro, $30+$40 micro, $30 no micro, $60+$500 micro. Whatever you want to say, the average is $70 per person.  

That is 840 million dollars in one year. Fifa is an annual game. That means multiply that by 4 to equal the years that GTA5 has been selling. That brings you to 3.36 billion dollars in the same time frame.

Pokemon Go was 1 billion in a year or less. They ahve 4 more years. Sure htey won't keep that same speed, but it also costs a fraction of a fraction of what GTA5 costs.

Pokemon Go

A little bit of fact checking showed that Pokemon Go made roughly $950 million in 2016. $600 Million was achieved in 90 days, $800 Million in 110 days, $950 in 174 days, and 1.2 Billion in 365 days (one year). While extremely impressive especially for a free to play game, GTA5 sold $800 million in 24 hours and in 3 days crossed $1 billion. In terms of downloads Pokemon Go has 750+ Million while GTA5 has 80+ million, but the barrier to entry with Pokemon Go is minimal.

Fifa

This one is a huge outlier. Fifa 17 sold incredibly well (roughly 17.36 million across 5 consoles), Fifa 16 (16.52 across 5 consoles), Fifa 15 (17.48 across 8 consoles), fifa 14 (16.54 across 9 consoles), and Fifa 13 (16 across 9 consoles). Took roughly 5 years to equal what GTA5 has sold, but a new GTA hasn't come out within 4 years. As a company I would love having both of these IP's. Still GTA is more valuable than the whole Fifa franchise because every sale that FIFA makes, some of that goes back to MLS and other federations within Soccer when they represent that team. EA reported that in 2016 all of their games had a combined $267 Million income with "Extra Content". That includes Battlefield 1, Fifa 17, Bejeweled Mobile, UFC 2, Madden 17, NHL 17, PvZ2, and Titanfall 2 all having "extra" paid for content. 

GTA5 reported $ 500+ million in microtransactions by April 2016. At this point GTA5 had been out for 2 years and 7 months. This information shows that GTA5 makes several million less than the whole EA catalog in microtransactions in a year span.

I'm not sure where your estimates come from, but I think they are a little high assuming each copy sells for $70 including microtransactions. I bought Fifa17 for $25 2-months after release. Not sure what the price is in Europe or how long it stays. Restating, Fifa 17 is a monster in sales and revenue and it seems to have a constant flow of sales. I think GTA5 is on another level.

 

Sources

https://venturebeat.com/2017/01/31/ea-fifa-17-was-the-best-selling-console-title-in-the-world-in-2016/

https://venturebeat.com/2017/01/17/pokemon-go-generated-revenues-of-950-million-in-2016/

https://venturebeat.com/2017/06/30/pokemon-go-passes-1-2-billion-in-revenue-and-752-million-downloads/

https://www.forbes.com/sites/insertcoin/2016/04/14/gta-onlines-500m-in-microtransactions-could-mean-a-very-different-gta-6/#356a177d3c6d

VGChartz



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