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ArchangelMadzz said:
vivster said:

 

Bringing PSVR to PC would mean millions of new consumers entering the PC VR market which means demand for content will increase. With increased content, more consumers will come and competition on the hardware will increase.

His point is in essence that even with PSVR the market is too small and as such not enough content is produced. He wants simply more content and more HMDs on the market for VR to increase as a whole and in turn increase their profit. Bringing PSVR to PC will grow the market. Not by a large margin but as a start.

No it isn't. His point is that PSVR is selling very well but the others need to sell well too. 

The fact that PSVR has so many units out there not even including the extra 500k units this thread is referring to is enough to warrent a big demand for content. And there are tons of VR games even big games, the price of the others is very high and that's what is putting consumers off. 

PSVR going to PC will just mean PSVR gets more sales and the others struggle EVEN MORE because there is a cheaper option. 

That doesn't make any sense whatsoever.

What does he care how well the PCVR market is doing when his VR is selling gangbusters? Sony is mainly concerned about one thing, and that is their own business. Their business is slow because there isn't enough content because VR is struggling to appeal to the mass market. To appeal to the mass market VR needs to offer experiences that they can't get anywhere else and VR needs to be established as a mainstream medium. All this comes back to content. More content = more potential customers. Imagine if Netflix decides to produce all their new shows for VR. Suddenly the donsumer is there and VR is in everyone's awareness because there is now more content that people would actually like to see.

So why isn't there more content and why isn't Sony happy if their HMDs are selling so well? Because Sony doesn't make money through hardware, but software. More software means more bucks for them. It also brings more people into their eco system which is all they really want. So how do you get more content? You open your market to more content which will increase consumers, which will increase demand, which will increase content, which will increase the public image of VR, which will increase Sony's profits. And that's what they want.

Don't try to tell me they're concerned that other VR companies are not making enough money. They aren't complaining that they're making too much money, they're complaining that they're not making enough because the competitors aren't doing free marketing for them by having strong sales of their own.



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