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It's not like Wii and DS games have magically ushered in the Era of making cheap games. The idea that Nintendo had was to keep development costs flat, or at least increase them in a linear fashion. It still costs more to make a good Wii game than a good PS2 game, for example, it just doesn't cost orders of magnitude more like the 360/PS3.

So, for example, it may cost 5 million to make a good Wii game. And 20 million to make a good 360/PS3 game (plus the cost of porting, if it is ported).