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Switch isn't a portable, but a hybrid. You can't look at the success of a hybrid console, and then say "What happened to portable games for a portable console?" Home console games are best played at home, and those games don't do well on portable-only systems. This is part of the reason why the Vita failed. Not to mention those games are really expensive to make, but on portable-only systems the developer can only charge $40. But on Switch the developer can charge either $40 or $60, so there's no lost money from gong portable.