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caffeinade said:
Nautilus said:
The IGN footage is horrible to see due to the reflection cast on the screen.But reading the preview, it seems that its an excellent port.I would have liked that Bethesda said on what resolution amd frames the game runs, but from the footage, it seems that is at least a 30 fps locked.
All that power argument about Switch not being able to run third party games, for the most part, has been thrown out the window.

To be fair, the base version of Doom ran at 60 on the twins (or close to it).

Nier: Automata?

What I meant is that the game seems to run at a level that makes the port an acceptable game, at the very least.The game doesnt need to be perfect, it needs to play well enough so that the game is essentially the same on Switch, minus the bells and whistles that we know that needs to be cut.

 

And yeah, if Doom and Wolfenstein can be ported, games like Nier are no brainers to me(in the sense that they are feasible to be brought over)



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1