DélioPT said:
You do realise that it's not the announcement that magically makes the game a port or a multiplatform title, right?
|
You clearly ignoring obvious facts or stronge points that I writing, and you wrong obviously things that are not true, and I am continue forced to wrote same things, and to dispreove obvously things that you wrong, so I really don't see any reason any more to make conversation with you, so this is my last reply to you.
Lol, again its was point just about anancument, and fact is that game was announced for Switch before was launched compared to Doom. So yes, you were wrong, it was announcement of some old port like Doom.
Its not only about graphics, its point about hole game, Switch AAA games relly are full AAA home console games that in case of 3rd party games have downgraded graphics compared to PS4 (Skyrim and Doom on Switch will be same like that on PS4 with downgraded graphics), on other hand Vita big games in most cases are specifkly made from ground for Vita they are not ports of PS3/Xbox360 games, CoD for Vita is not like CoD for PS3, same goes for Assassin's Creed, or Uncharted and God Of War, and offcourse they are not full AAA home console games like CoD on PS3, AC on PS3 or Uncharted on PS3. Uncharted PS3 games were full home console AAA games, Uncharted for Vita isnt, its mobile version of Uncharted, and that's a fact. Same like fact is that Zelda BoTW is full AAA home console game, while ALBW on 3DS wasn't. If you really don't see difference I can't help you. And actually one of biggest reason why Vita failed compared to 3DS are actually lack of huge system seller games (no biggest reason for owning console), Vita for hole life have them few, Switch in 9 monts will have more AAA games. Games on small screen look better than they look at TV, game will look better on 6.2" 720p screen (even with someone downgrades) compared to same game that runs at 1080p on TV, most of Switch games look better on Switch screen compared to TV.
You don't know that, like Nintendo marketing Switch, full home console experience on the go, that you can play any time, any where and with anyone. Again you can do all that at home outside TV, fact that huge number of people requesting some AAA 3rd party ports because they want to play them in full handheld mode proves that Switch concept is success. You assume that playing at home with Switch means playing at TV, but that's not true, and like I already wrote, fact is that even full handheld consoles like Vita and 3DS people are using mostly at home, because of course most people is spending time at home and they have most time for playing when they are at home. So, no people will not say that for Switch concept, because people will of course using full handheld mode for Switch even if they mostly play at home.
Lol, but Switch will have huge system seller games in next year too, and some people will buy Switch even beacuse multipaltform games that can be played in full handheld mode, and this years system seller games will be selling Switch hardware even next year because not every person who wants Switch will not be able to buy Switch this year, and of course some are waiting just few more games to decide to buy Switch. With good marketing you much easier sell console that has great concept and great games. PS4 is selling better than XB1 simply because offers only home console experience like XB1 but better for same price, Switch is totally different to PS4/XB1.
I used those examples because they are very posible for Switch in 2018. and I am sure that some of those games will come in 2018. on Switch. Lol, people are very aware that 1st year for Switch is probably best 1st year line up for any Nintendo console, and of course they don't expect that Switch will have same second year, but also they expecting and know that Nintendo will have strong 2018. regardless 2017. and that Nintendo will have some other big system seller games. Actualy you are probably only person of fourm thats "woried" about 2018. Switch linuep. But that doesn't mean that Switch will loose steam, games are not only thing that is selling Switch currently, and fact is that Switch is still supply constrained, so actually Switch will probably sell better next year compared to this one.
But Switch is alredy launched and it having killer 1st year, and thats one of biggest difference, Nintendo were preparing 3DS launch and Wii U launch in same time and they failed with both, with Switch they were preparing just one. How many original games what console had in 1st year doesn't really matter (especially when Wii U had very limited instal base, and we actually know for Switch line for 1st 10 months not hole year), its matter how strong is hole line up and that Switch doesn't have any droughts.
Yes I am sure, Pokemon, Animal Crossing, 2D Mario, Smash. Bros, Retros Project (what ever it is, its definatly big AAA project), Fire Emblem, some new WiiU/Wii remaster, some new IP, some 3rd party exclusive...we cant know for sure but defiantly some of those games, so Nintendo definitely will keep up momentum buy releasing big and strong games in 2018. Also, if Nintendo relly has some problem with 2018. Switch linuep, they would easily delayed some of 2017. games beacuse we know how much 2017. is strong, in that case for instance they would easily delyed Xenoblade 2 in 2018. we know that Nintendo done those things before.
For other developers porting to Wii wasn't worth effort, for others that had some of biggest IPs that always have great sales, it paid off, Wii actually had some biggest IPs in gaming, CoD, Fifa, Madden, NBA, NFS, Sonic, Lego, Resident Evil.. But thats point, Nintendo finally have hardware and tools thats easy to work with and to port for, and thats one of examples how Nintendo was more active to bring 3rd parties to Switch compared to Wii U and Wii.
You can bet that if Wii U again had very underpowered hardware compared to PS3/Xbox360 3rd party support that Wii U got on launch would be much less. Fact that Wii U had similar power (actualy bigger) to PS3/Xbox360 means that porting is easier compared to porting PS3/Xbox360 game to Wii.
Gaming industry, like every other industry, thinks only about profit, and that's fact. Again, 3rd party games could easily have beter sales compared to Wii and Wii U beacuse full handheld mode that games are offer compared to PS4/XB1. So you want to say devs are porting games to Swtich beacsue of profit!? :D Again, sales of few games will not detrimen long time support of platform on market that will be very successful, because they will not ignoring successful platform (thats easy to work and port for) on which they can make money only because one game didn't sell well. Again, if they make profit it doesnt matter how much resources and time they spend on porting, because goal is profit of course. And 3rd parties offcourse will love to have another successful platform with growing instal base for which they can easily and without huge expansives port existing or games that they would make in any case and make profit.
So like I wrote to you, I will not reply any more, but I know what will be next: in next few monts (inluding January) we will get Q1/Spring Switch linuep, than you will said "ok, but what about rest of year linuep", then we will get E3 and offcourse foccus will again be mostly on games that will come untily years end, and you will again say "ok, but what about 2019. lineup", and so on :D, point is than you will still refuse to accept very obvious and truth.