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CGI-Quality said:
DonFerrari said:

After release most would even expect it crossing 1M, let alone 2M. While Forza have previously sold 5+M

CGI you know that after the first month of sales there isn't much more for most IPs

DC sold 500k on 1st month, 1M by the 10th week at a time PS4 was at 15M or so. By your logic Forza 6 releasing on a 30M userbase should have sold much much more.

Halo 3 sold much more than Halo 4 even releasing at much smaller userbase at the time.

It isn't anywhere common for a game to have a resurgence of sales 3 years after it release. Also it's basically pointless to say that a game that sold 2M on a 30M userbase would have done much better on 60M, the correlation is very small.

"By your logic" - Love that saying. If there is logic, then it is valid. Remember that. : )

Now to the rest of it -

 

  • Halo 3 vs Halo 4 is an apples-to-oranges comparison to DRIVECLUB vs Forza 6. 
  • You made a bottom line statement that it is somehow more impressive for DRIVECLUB to have sold more on the PS4 than Forza 6 on the Xbox One. Once all of the variables I mentioned come into play, I don't see too much that's noteworthy about it. A successful new IP? Perhaps. Hardly anything wrong on Forza 6's end, though.

Nope, there is something called "inside logic", on that "following this line of though, or in this universe ethos". But nope on broad terms the argument was illogical.

And nope DC wasn't a sucess. And that is what makes it impressive that it sold over 2M being not sucessfull, but several here still put Forza as sucessfull while losing to even DC.

Nope. You tried to put the size of the userbase as being very relevant. Yet Halo 3 on a much much smaller userbase than Halo 4 sold much more than it. Same with DC, when released the userbase of PS4 was smaller than the userbase of X1 on Forza 6 release and still outsold it. If the size of the userbase were the problem for Forza 6 sales then Forza 5 would have to sold much less than Forza 6 since it had a much smaller userbase when it released.

Once all the variables you mentioned but are not even supporting your argument if not by reaching and spin. Because for the nth time the size of the userbase didn't impacted the sales of DC or Forza 6 to any significant size.

DC, not sucessfull new IP. Forza 6, lukewarm sales and possible decline on series.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."