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AngryLittleAlchemist said:
Man...what the hell is up with threads today? They're either very odd questions with obvious answers or weird comparisons with huge leaps in logic.

The Vita didn't fail because it had console games on a portable. It failed because it was expensive, it had propriotary memory, and because Sony didn't support it past like two games.

The Vita was $250 and the Switch is $300. The memory card wasn't mandatroy for the Vita. Most games just saved to the system memory or the internet. 

But yeah, Sony didn't take any chances with exclusives on the Vita. Every single good Vita game with the exceptions of Ys, Tearaway, and Gravity Rush was a port. But Sony didn't keep two of those as exclusives, and sent them to PS4. Imagine in the 3DS had no original exclusive titles. It would have sold like crap too.