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Miyamotoo said:
Aeolus451 said:
It's good that they're keeping their file sizes for their games really small but they kinda have to with the internal HD space the NS has. I think that this will be a problem that ultimately impends most 3rd party devs/pubs from putting games on the NS. I hope that Nintendo eventually comes up with a NS SKU with a much higher internal HD to accommodate 3rd party devs/pubs who want to bring their games to the NS and gamers who want to play those kind of games without having to buy a miniSD just to play the game.

They dont need to, Switch memory is very easily expandable buy MicroSD cards. We already have some digital 3rd party games that take hole Switch internal memory, but that isn't problem also when you can very easily expand memory buy Micro SD card, so if you go digital with Switch you will buy MicroSD later or sooner in any case.

They don't have to, but they're heavily incentivized to. Larger files leads to more expensive cartridges for Nintendo, and their consumers spending more money on stuff that doesn't benefit Nintendo themselves (and for those with less money that expense will also often mean less game purchases in general). 

Fortunately for Nintendo many of their games are already fairly well suited to small files. They're often technically reserved, have few custscenes, less audio files, and have to deal with smaller asset files than a PS4/X1 title. Add in some relatively aggressive compression (since the financial upsides is worth the technical downsides for them) and you end up with a fairly small file.