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pitzy272 said:
KLAMarine said:

Not anime enough? (I tend to favor cartoonier games myself)

@OP

If I recall correctly, Amy pointed out long hours during crunch time which might explain why some have left... I hate having to work overtime so I can understand the sentiment.

Isn't that the same for all game development companies, though?

*shrugs* Probably. Some might have it worse than others. R* has been accused of overworking their employees in the past, for example.