KBG29 said:
There would be very little additional cost in game development. The games would be identical to the base model consoles, but they would be able to run at higher resolution and higher frame rates, with better post processing effects. Games are built with much higher quality assets and effects than we see in the end game. The develolers spend a lot of time tuning back effects to meet performance requirements. With a luxury level console, it would have the brute force to produce results much closer to the reference material, and perform much higher levels of post. On the Hardware side, they can sell at a massive profit per unit, just like we see with other premium devices. With everything being built on standard hardware, the R&D cost would be extreamly low. It is basically just a beefier version of whaf is already available, just at lower yeilds, which drives up the cost. |
But why would developers realistically want to do this? It'd mainly benefit the console manufacturers, as they could make a lof of profit per console, but I don't see developers starting to sell their games for hundreds of dollars.







