RolStoppable said: The myth is that Wii sold well for three years and then next to nothing afterwards. I am also looking at calendar years to determine the peak, not individual months. Additionally, I said sales curve which isn't something you address with your third point; Wii may have sold above 2m units longer than the SNES and N64, but the Wii also peaked higher than both of those systems. So this advantage of the Wii doesn't result in a different sales curve. |
That would be true, but past year 5, where both PS3 and 360 started to outsell Wii. At this point it didn't matter anyway as it had over 30 mil units advantage.
It is very clear, when you see average weekly sales.
Wii | PS3 | X360 | |||
Year 1 | 279,225 | 110,878 | 168,347 | 107,351 | 171,874 |
Year 2 | 406,846 | 200,684 | 206,162 | 148,230 | 258,616 |
Year 3 | 379,111 | 205,979 | 173,132 | 176,390 | 202,721 |
Year 4 | 369,047 | 279,415 | 89,632 | 216,835 | 152,212 |
Year 5 | 277,439 | 273,137 | 4,303 | 232,840 | 44,600 |
Year 6 | 148,972 | 251,874 | -102,902 | 280,048 | -131,076 |
Year 7 | 52,601 | 189,481 | -136,880 | 231,459 | -178,858 |
Year 8 | 15,561 | 89,938 | -74,377 | 142,821 | -127,260 |
Year 9 | 2,751 | 37,241 | -34,491 | 62,722 | -59,972 |
Considering everything, 150k per week is no slouch either. That's X360, year 2 figure.