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VGPolyglot said:
Areym said:

Streamers and impressionable children. That's not the only player base of course, but that's the only way I can think that this game got so big out of thin air.

Which makes it more ironic that there are game companies that object to people live streaming/making LPs of their games, because as this shows it can actually be extremely beneficial.

The one's who usually object are the ones where 'story' is a major part of the game, just watching someone play will mean you don't need to buy it yet, a PvP game is the same thing over and over mostly, which is why Twitch has more people watching them that some guy play Last of Us for the 18th time through for views.



Hmm, pie.