ITT Everyone seems to assume generations equal graphics. generations are defined by customers and the product available. for many generations it has been very easy to define generations as graphics because graphics greatly undershot reality and they are easy to improve...or were easy to improve! In 1991 it wasn't hard for a small art crew to improve graphics from Super Mario Bros to Super Mario World. Now it takes an army 100s of millions of dollars to go from GTA 3 to GTA IV.
If someone can produce an intersting new value proposition outside of graphics, they not only stand to define the new generation, but potentially to dominate it. I believe Switch is that proposition. TBH, Wii was also that proposition, but Nintendo ran out of steam on the motion controller innovation prett quick. i think N's poor follow through will prevent Switch from dominating, too, but I strongly believe in 10 years we'll all recognize Switch as the leader of the new generation.







