JRPGfan said: wow combat is very differnt... No more auto attacking while moveing, you have to stay stationary to attack at all. Most healing is via makeing enemies drop potions?
very intresting video: |
This isn't the first time they've tried an alternative healing concept. They did it in XCX too. Most healing is done via the Soul Voice system. I think it comes down to the fact that Sharla was a rather unpopular character in most people's parties in the original XC. I imagine you will still be able to, if you wish, have a character with some good healing abilities without the combat-driven healing system, there just won't be a dedicated healer.
And the combat is different but the foundations are still similar. What I like is that auto attacks charge your arts but your other blades charge on a timer and when they fully charge, all their arts are charged. So you actually have at any given time 3 arts charging via auto attacks and up to 6 charging via timer. I also like that you now have 2 kinds of chain attack, the new kind where the elemental specials can be chained together for a big finish in real time and the old school chain attack from XC that lets you instantly launch your high level arts.