S.T.A.G.E. said:
The problem is that they cannot make ips on level with the competiton. They should've never hired Phil if they didn't want him spilling the developmental beans. Exhibit a:
In part is it about having an answer to Uncharted 4? The comparison between the last Tomb Raider and Uncharted has been made. Phil Spencer: Totally. I'm a big fan of Uncharted and I wish we had an action adventure game of that ilk. We've started some, and we've looked at them. But we don't have one today of that quality. This is an opportunity. People push me as the content guy, shouldn't it all be about the content you're building? I want to own all of the hits on our platform. Well, not all of them - that's too much. But I want to have a stable of hits on our platform that we own. Absolutely. That's fundamental to us having a successful platform. When a unique opportunity comes up, I've got to go look at that. And this was a unique opportunity.
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"spilling the developmental beans" lol, as if it's some kind of secret that Microsoft or Nintendo would want an IP as big as Uncharted. Do you think Sony wouldn't have been thrilled if PlayStation All Stars Super Battle Supreme Royale became the next Smash Bros? I mean, of course they would. You think Sony wouldn't love a FPS series as big as Halo? Wouldn't Microsoft love for Horizon to sell as much as Mario Kart. These aren't trade secrets being revealed or anything, it's common sense.
Since you're on about Tomb Raider, why did Sony sign it to an exclusive deal during the PSone days? Was it because their own games were weak and they were incapable of delivering something as good, or did they just see a strong IP that could fill a whole in their offerings? Again, it's just common sense. You think Sony wouldn't have been thrilled for The Order to be the next Gears? Please.








