Chazore said:
The thing with the Steam machines was Valve simply handing off the idea to other hardware vendors, in turn vendors like Alienware ended up shoving as much expensive hw into a tiny box and then passing it off for 600-800+ dollars. Valve should have kept the Steam machines to 1-2, maybe 3 boxes tops and also keeping an eye on what went into them, rather than being completely off hands with the idea. For Vive, they'd only need to push the games and the single headset itself, not 5 insane and silly vendored variations of a VR ehadseat like with Steam machines. Just keep it single and simple like the Steam link and gamepad. |
Yes, but Valve didn't bother making Steam Machines by themselves because that would have been a huge investment in the hardware business. With the Vive, they would have to do that, and I don't know if that's something they're willing to do.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







