JRPGfan said:
It seems the lessons they learnt are; Console bussiness isnt worth the effort, so keep the franchises that make lots of money (halo,gears,forza) and slowly try to move everything to the windows store, and get the console gamers there too (steam is very profitable, MS wants to be that). Multiplayer and games as services, make money for along time, and you can have micro transactions help you turn profits, so everything should just go that way, I mean it only makes sense from a bussiness perspective right? So all games from now own they make, so be like that. Maybe Im just being a negative nancy, but it really seems that way to me. |
I really want to be very very far from game as services and also microtransactions as possible.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







