I find it terribly funny of how people are over defensive of Dark Soul and similar games "difficult modes". No one is mandated to play on the easier modes and in several games the developer say what is the version that better show their vision.
Having a dumb mode for less capable people won't impair your own fun.
Unless as you guys pointed out the game is so bland and boring on it's own that if striped of its hard mode it would be a pile of **** and you don't want people that don't appreciate the hard part.
You guys are sounding just like old players elitists that love to say "game nowadays are too easy". And say that back in the time if you died you had to start again or any other harsh penalty. Guess what? You can do that by yourself in any game... let's say you choose to play Uncharted 2 on Brutal, make it even more challenging by if you die even once you start over again or even better, if you take any bullet you start again.
Don't take out other people enjoyment just to satisfy your ego, you can do that by challenging yourself instead of fucking other people.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







