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animegaming said:
From what I have heard about the Age of Empire series its not a series that can work with a controller without dumbing it down.

Age of Empires 2 was on Playstation 2.

Microsoft has ironically made the *best* RTS game on consoles. Halo Wars 1.
They could take what they have learned from that and use it to improve the console port.

Nautilus said:

Not unless the replacement(Keyboard and mouse) is good enough on its own.Plus in the console, you would have a problem of where to put your keyboard and mouse to play.Home console are tipically played on the couch, and you dont have either a good table in front of you or a good way to sit and use such configuration to enjoy a game with keyboard and mouse.Mind you, its not a problem that would impede a person to use such a playing method, but it is an additional hindrance.

Microsoft did actually have a way to get around the controller/keyboard issue for RTS gaming on console.

We saw a glimpse of it with End War... That is. Voice Commands.
But with Kinect now being a distant memory... Well. You get the idea.

nanarchy said:
thrilled with this move, 99% of AOE fans wouldn't use it on a console anyway. Far more important to do a PC version and get it right, then if desired or justified they could try a console version.


I see it as a missed opportunity.

Age of Empires is an amazing franchise... And I would love to see it exposed to as many gamers across as many platforms as possible.

But I do agree with your premise, give the PC version undivided attention first and foremost. Then scale it to consoles if possible.




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