For the most part, games should not have multiples difficulties.If a developer inteds for a game to be hard, it should be experienced as so.If a developer intends a game to be easy, it should be experienced as so.People give too much importance to player "freedom of choice" and forget that this sometimes leads to a lesser playing experience.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1







