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vivster said:
spemanig said:

It's not the logical or only conclusion. I know you're smart enough to imagine more than such a simple reason.

I'd rather dedicate my time to writing an actual piece of literature on the topic than sit here explaining it to someone who is too preocupied with petty demonizations because I said something they didn't want to hear to actually fairly consider a compelling counter-argument.

P.S. "You hate when other people enjoy games" and "You hate people for enjoying games" isn't criticism. It's trolling. The correct critically challenging response to my initial post, if you were actually open minded and had any interest at all in having a constructive discussion on the subject would've been something along the lines of "Why are you against adding difficulty modes to Dark Souls? How do you classify what games should or shouldn't have difficulty options?"

So you can't even utter a simple counter argument to this? Of course I know more reasons why you would say such horrible things but saying them out loud is a moddable offense.

So I should've said "It's the only logical conclusion I can say out loud without getting banned". My bad.

To your PS:

Those questions were implied. I just dressed them more colorful to get a response.

I can utter literally thousands of words explaining my perspective. I just won't to you in this thread now. Have a better approach next time. Use less color.

AngryLittleAlchemist said:
vivster said:

So you can't even utter a simple counter argument to this? Of course I know more reasons why you would say such horrible things but saying them out loud is a moddable offense.

So I should've said "It's the only logical conclusion I can say out loud without getting banned". My bad.

To your PS:

Those questions were implied. I just dressed them more colorful to get a response.

Video games are art. Difficulty is part of that art. If you honestly believe that Dark Souls should be compromised so that more people can enjoy the game .. then I guess you are okay with compromising art. It's not exactly like the difficulty in Dark Souls is hidden, it's played up and advertised as such - to a fault even. If someone picks up Dark Souls they'll know it's hard, and they'll either appreciate that the difficulty is part of it's artistic vision, or they'll drop the game and play something else.

+1